Level 9īlack Seraph Onslaught: Instead of the nausea being automatic, after you've made all your attacks any foe struck must make a Fort save (DC 19 + initiation modifier + the number of times struck) or be nauseated for a number of rounds equal to the number of times they were struck.įlurry Strike: Both attacks take a -2 to hit. Sensory Rip: The blind is permanent on a failed save.
On a successful save, the target is sickened for 1 round, not nauseated. Level 4īilious Strike: On a failed save the target is nauseated for 1 round. Defensive Aura now counts as an armor bonus to AC and does not apply to touch AC, but you can apply the benefit of your ABP armor attunement to your Defensive Aura bonus.īlack Seraph's Glare: You may only use the free action Intimidate once per round. Meaning they gain a stance at levels 1, 2, 5, 9, 11, 15, and 18.