While each game is guaranteed to turn out differently in some way from one another, even in the base game, there was always the same “New World”, so after a few playthroughs you would eventually get the perfect plan for colonizing it. I also said that one of the main features that would help the game most would be a random map generator for the New World to propel eXploration. When I reviewed the base game, I broke the game down into “X’s” (eXplore, eXpand, eXploit, eXterminate) for those more familiar with the 4X genre than with grand strategy games.
For those of you who haven’t read the previous posts, Europa Universalis is a grand strategy game set in the Age of Colonization where you can play any nation on Earth. Those of you who have been here for a while will remember that I reviewed Europa Universalis 4 and I also wrote a small preview for Conquest of Paradise. Only a few days ago, Conquest of Paradise, the first expansion for Europa Universalis IV came out.